86 pages 2 hours read

Rodman Philbrick

Max the Mighty

Fiction | Novel | YA | Published in 1998

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Chapters 21-30Chapter Summaries & Analyses

Chapter 21 Summary: “What the Owl Knows”

Chivalry is a failed mining town. Buildings stand empty and rotting. Max worries that Worm’s father will be a nutty, gray-bearded hermit.

Max and Worm walk through town and enter an old building that appears to be the remains of a saloon. Worm says she hears ghosts whispering; Max says it’s the wind. He walks behind the bar and nearly bumps into a pair of giant eyes. It’s an owl. It hoots and flies around the room, then disappears up into the broken rafters.

Something about the owl gives Max the sense that it “knows everything.” Worm stares up at the roof as if “she knows what the owl knows” (117).

Chapter 22 Summary: “Magic Believes in Me”

They eat some of the apples and cheese that Joe gave them. Max wolfs his down, but Worm only nibbles. He asks why her dad lives in a “ghost town,” but she doesn’t want to talk about it. She pulls out a book to read, The Hobbit. She’s read it before. So has he, which surprises her. Feeling defensive, he scolds her for doubting his intelligence. She looks as if she’s going to cry, and Max regrets his words.

Rachel says that, when she first read The Hobbit, she wanted to be the book’s hero, Bilbo Baggins, and live in his world. Max says he felt the same way. With growing intensity, she says she loves reading, doesn’t mind that the other kids call her Worm—to her, it’s an honor to be a bookworm—and pities them because they don’t know about all the wonderful stories in books.

It gets dark and chilly. Max finds a box of old matches, gathers newspapers and bits of broken furniture, and tries to light a fire in the saloon’s potbellied stove. The ancient matches keep breaking until there’s only one left. Grinning, Worm says, “We’ll have to use magic.” Max says there’s no such thing outside of books. Worm retorts that the magic in books escapes into the real world.

She pulls out all her paperbacks and, holding the last match, waves it over each book while she intones: “Humnahooah, humnahooah, give us fire, give us light, keep us warm on this cold night!” (122). Max scratches the last match. It ignites. He puts it into the stove, and they have warmth.

Max still doesn’t believe in magic, but he can’t rule out that it believes in him.

Chapter 23 Summary: “The Secret of Chivalry”

Max can’t sleep. His mind keeps scolding him for being stupid. He reviews all the dumb things he’s done in life until his mind tells him to be smart, leave Worm to her dad, and escape. He can’t abandon her, though, and his brain finally gives up and lets him sleep.

In the morning, Worm says it’s time to go see her dad. Max asks why they haven’t done so already. She says she wasn’t ready yet. She’s hiding something, but Max still can’t figure out what it is.

They set out across town. Worm seems to know where she’s headed. She walks toward the train station. Max, his mind full of questions, tags along. The station, once fancy and impressive, is dilapidated and boarded up. It’s built against the side of a steep mountain. Worm finds a hole in the wall and crawls in; Max barely squeezes through. The building is big inside, with dusty old benches and ticket windows.

Worm stands in a shaft of sunlight that pours down from a hole in the ceiling. She faces a much larger hole in the side of the mountain and calls out, “Dad! […] It’s me, Rachel! Are you there?” (127). Her voice echoes back from the hole. It’s the entrance to a mining tunnel. Worm’s miner’s helmet light shines on a plaque near the entrance. It commemorates the loss of 67 miners in the “GREAT CHIVALRY MINE DISASTER” (128). Max realizes that Worm’s father lies dead inside.

She calls out again, asking her dad to tell her what to do. Taking Max’s hand and squeezing it tightly, she says she was very little when her father died. She only remembers that she wanted a miner’s helmet, and he gave her one. She wonders if her dad knows about the problem with the Undertaker. Max says her father must have been a “pretty cool dad” to give her her own miner’s helmet (129).

They’re interrupted by the sound of a police siren.

Chapter 24 Summary: “Officer Friendly”

A sheriff’s car stops at the station, and out steps a short, stocky man wearing a badge and a white cowboy hat (130). He calls out to see if anyone’s there, then retrieves from his car a megaphone, announces that he’s “Sheriff Goodman,” and asks anyone inside to please come out so he can see that they’re alright.

Max and Worm remain silent, so Sheriff Goodman adds a warning to stay out of the tunnels. He turns to leave, but from the car’s passenger side appears the Undertaker.

Chapter 25 Summary: “Things That’ll Turn Your Bones into Jelly”

The Undertaker yanks a board off the station wall, sees Max, and yells, “There he is! The monster who kidnapped my daughter!” (133). Worm runs toward the tunnel. Max follows.

As he approaches the entrance, his mind panics and warns him that he’s entering a terrible place filled with things “that’ll turn your bones into jelly. Things that’ll eat you up and spit you out. Things that’ll make you wish you’d never been born” (134). Still, he chases after Worm, running blindly until something smacks into him and knocks him out.

He wakes to sparks of light and Worm tugging painfully on his ear. He hears the sheriff and the Undertaker searching for them in the tunnel. The Undertaker is saying of Worm that Max “may have turned her mind against me” (136). The sheriff just wants to get the kids out alive, but the Undertaker says all that’s important is to return the girl to him, and the boy doesn’t matter.

A loud creaking sound echoes through the tunnel. The sheriff warns that the unstable mine may cave in at any time. He says they must retreat and send in a search party. After they leave, Worm switches on her helmet light. Max tries to sit up but again hits his head on the fallen timber that knocked him out. He says they need to move, but Worm insists she’d rather die than go back to the Undertaker. Max says that’s not what he meant. Taking her hand, he leads her deeper into the mine.

Chapter 26 Summary: “Catch a Dragon by the Toe”

What Max meant was that there could be another tunnel exit; he realized this when he felt a breeze. They follow the breeze. Worm says it smells of rotten eggs, like “dragon’s breath.” The tunnels branch in all directions, but somehow Worm follows the faint breeze and finds the right course. Max follows, hunched over as he walks through passageways carved for people shorter than he is.

At one point, Worm can’t tell which tunnel to choose, so she intones, “Eenie-meenie-miney-moe, catch a dragon by the toe. If he saves us, let him go” (141). They walk along the “moe” tunnel, which becomes damp from dripping water. Max wants to turn back, but Worm insists they’re on the right path.

They arrive at a vertical shaft that seems to disappear down into the Earth forever. Max drops a rock but hears no clunk. A rotted ladder leads downward. Worm thinks the cave-in happened here. Max suggests they pray, and Worm likes the idea. She closes her eyes and seems suddenly relaxed, as if she’s finished her journey and no longer needs to be scared. Max simply thanks God for the helmet light.

Worm thanks Max “for being Max the Mighty” (143). Max insists he’s not mighty; Worm says they can argue about it later, because she can feel the breeze again. Max feels it, too: It smells like fresh air. They edge around the hole and continue upward. Worm makes Max promise to return here someday. He agrees, but he has no desire to do so.

The tunnel widens; they’re almost there. A terrible roar blasts from up ahead. Max fears it’s some sort of dragon. He grabs Worm and holds her tight. Big eyes glow brightly before them. Max thinks they’re going to die.

Chapter 27 Summary: “The Flower-Power Fogeys”

The dragon honks. It’s the Prairie Schooner. Dip jumps from it and hugs them. With him is Grim. Max and Grim hug awkwardly. Dip herds everyone into the bus for a “getaway.” He explains that, after Frank and Joanie tried to get Max arrested, he called the police in the boy’s town and contacted Grim, who flew out to meet him in Nebraska. They drove the rest of the way.

Dip says Grim is a “funny old codger,” and Grim retorts that Dip is a “flower-power fogey” (148). Dip laughs until his glasses fall off. He says they heard from Sheriff Goodman that the kids were in the Chivalry mine tunnels, and they got very worried. Then they found the back entrance, the kids showed up, and their prayers were answered. At this, Worm grins like she’s crazy.

Dip offers to donate money to get a lawyer for the kids; Grim thanks him but says he and Gran will manage. Max is amazed that the two men believe in him. He decides that the truth might be the best way out, even if the rest of the world thinks he’s lying.

Grim decides they’ll all think better after a pancake meal. He backs the bus out of the tunnel. It’s sunset; Max realizes that he and Worm wandered the mine all day. Partway down the road, the sheriff’s car blocks the way. He orders everyone out of the bus. He tells Max he’s under arrest.

Strangely, Max is happy: Worm is safe with Dip and Grim, and, after sleeping in a freight car, a jail cell will be an improvement. He guesses that, in prison, he’ll at least be able to read books.

The Undertaker emerges from the sheriff’s car. He marches up to Max and demands to know what he’s done with Worm. She tries to hide behind Max, but the Undertaker grabs for her. She scoots away. Max yells, “No! Don’t!” but she disappears into the dark.

Chapter 28 Summary: “Suddenly Worm Says Good-bye”

Max chases Worm as she runs back to the mine. Bent down, he hurries again through the tunnel and calls out to her. At a fork in the tunnel, he slams into the wall and smashes his nose. On a guess, he takes the right-hand tunnel and follows it until he sees her helmet light way ahead. He calls out, “Rachel! Please wait!” (154). Rushing downward, he stumbles and falls, skidding to a stop at the edge of the vertical mineshaft.

Rachel stands on the opposite side. She means to throw herself in. Max tries to say something to stop her. He says Max the Mighty will save the day; she says she no longer believes that. She says the Undertaker will win. Max admits that Max the Mighty is imaginary, but plain-old Max has already lost his mother and Kevin: “And if I lose you, I’ll feel even worse, all the time. Every day for the rest of my life. And that’s the truth” (157).

Rachel says, “Goodbye,” and Max sees the helmet light tumble down into the mine shaft. Then her hand touches his face, and she says she tossed the light down to her father, “so he can find his way in the dark, like I did” (157).

They walk back up out of the mine. On the way, Rachel makes Max promise to be her friend for life, no matter how much they might fight. Max promises.

Near the top, they hear a rumble and a thump, and the ground shakes. A voice cries out, “Help me or I’ll die” (158). It’s the Undertaker: He’s trapped under a fallen beam.

Chapter 29 Summary: “The End of Maxwell Kane”

The others arrive at the tunnel entrance. The Undertaker begs them to lift the fallen beam off him, but the sheriff decides that the place is too unstable. He orders everyone else out and says he’ll call for a rescue team.

Worm bends down and says to the Undertaker that he beat up her mother and lied about it. The Undertaker, groaning, says, “Your momma was asking for it! She was going to call the cops! It was all her fault!” (160). The sheriff hears this and nods to Max.

As they leave, the ground begins to shake and there’s the rumble of falling rocks. The rest of them run, but the Undertaker grabs at Max, who instinctively pulls at the fallen beam and, straining with all his might, lifts it up. Grim drags the Undertaker away. Trapped under the beam, Max gets buried in rubble. It sounds to him like the roar of the ocean at the shore.

Chapter 30 Summary: “After the End”

Max wakes in a hospital. He has a broken shoulder and leg. The nurse wants to sign his cast. Max learns that Grim, Dip, and the sheriff dug frantically and got him out. He was mumbling, “I hear the ocean, I hear the ocean” (164). Grim and Gram visit; Grim jokes that Max won’t be dancing ballet anytime soon.

Worm’s mom testifies against the Undertaker, and he’s convicted. Years earlier, he’d done the same things to another mother and daughter, so he gets a long prison sentence. Gram insists that Worm and her mom move in with them. Max thus acquires a kid sister.

Every once in a while, he asks her if she’d like to do a hitchhiking trip again. She says, “Are you cracked?” Maybe, but he’ll never be normal, and that’s just fine with him (166).

Chapters 21-30 Analysis

The final chapters describe Rachel and Max’s descent into the mine tunnels of Chivalry, their confrontation with the dark uncertainties within themselves, and their final victory over the Undertaker.

It may seem odd that a railroad would send trains to a dead town. The reason suggested is that “it’s a good place to turn around” (126), though it’s not clear that it can do so in a narrow mountain canyon. Still, the idea of going to the end of the line resonates with meaning: It’s slightly mysterious and fantastical, and it foretells the possibility of death. Indeed, Rachel’s father lies buried at the bottom of the Chivalry mine, and she prefers to die there too rather than live with the Undertaker.

The town’s name evokes the knightly romance of quests and great deeds that Kevin so loved. With Rachel, Max once again finds himself in an adventure that’s part real and part imaginary. Like Kevin, Rachel escapes her loneliness by imagining people and situations that she longs to see. In her case, it isn’t knights in armor but her father’s presence in the mine. At the story’s climax, the theme of Reading as Inspiration is finally fulfilled.

All the books she’s been reading, with their inspiration to imagine a better life, begin to boil over inside her, and in Chivalry she suddenly takes control of events. The critical part of their adventure must take place in this empty town, and Rachel steps forward and grasps the opportunity. Max must hurry just to keep up with her.

Rachel wants to return to her father because she believes that, somehow, even dead, he’ll have the answers she needs. This faith is similar to her belief that, by sprinkling magic from her books, Max’s last match will ignite. With hopeful confidence, she enters the mine tunnels to complete her journey.

Max, on the other hand, wants to quit and run away, but he can’t. Perhaps it’s Kevin’s influence, but his mind obeys the rules of chivalry that require him to keep his promises, complete the tasks before him, and protect Rachel. He must do all these things in a town aptly named Chivalry. His actions exemplify the novel’s theme of Doing the Right Thing Instead of the Safe Thing.

As Rachel and Max find their way through the tunnels, both characters confront the issues that most frighten them. Max must overcome his fear of darkness and the childhood monsters that lurk under his bed and in his head. He does so in fine fashion, and he realizes that he’s not merely some freakish teenage giant but a person who’s bigger than the problems he faces.

Rachel’s life teeters over a perilous abyss into which she might be pushed by her own stepfather. Someone who beats his wife into unconsciousness may also be willing to kill his own stepdaughter. For Rachel, the mine shaft is less risky than the agony of life with a violently deranged man. No book or helmet light can protect her from that darkness. If her only rescue is death, she wants it to be near her real father, someone who loved and cared about her.

The tunnels are dark, deep, and highly symbolic. They represent the dangers of the unknown, the fears of childhood, and becoming lost and separated. They also echo with the possibility of treasures hidden deep, not merely in the Earth but also within the human soul. The breeze the two kids follow to the tunnel’s exit helps teach them to respect their instincts and sensitivities to find their way in life.

The tangle of tunnels strongly suggests an ancient Greek story about a maze called the Labyrinth, which contained many forms of knowledge and wisdom but was guarded by a monster, the Minotaur. Visitors needed to attach a string to the outside entrance and unspool it as they navigated the maze, lest they become hopelessly lost. For Rachel and Max, the breath of fresh air that wafts gently through the tunnels becomes their string to safety. The monster that confronts them, and that becomes trapped in the mine, is the Undertaker himself.

In Chapter 28, Rachel again escapes into the tunnels, trying to avoid the Undertaker. Max, chasing after her, shouts, “Rachel! Please wait!” (154). In telling the story, he has referred to her by her school nickname, Worm. Rachel feels resigned to that name, and Max’s use of it suggests her ongoing state of mind. Now he uses her real first name, refusing to address her with an insulting nickname. When finally he calls out to her directly, during her deepest crisis, he uses her given name. The author thus signals that Rachel is undergoing a transformation from a standoffish child who reads instead of socializing to a capable young person who can let other people into her life and heart.

When the Undertaker becomes trapped beneath a tunnel crossbeam, Max realizes he’s no longer angry with a man who’s suddenly too damaged to harm him. Rachel defeats the monster; in the process, she finds her confident self and gains a brother in Max. He, in turn, discovers his own goodness, native intelligence, and courage. They’ve each come a long way, not only in physical distance across the country but in the length of their spiritual journeys.